the Wii channels’ perfect imperfections
CVG goes into detail on how the Wii channels could try, just a little bit harder.
Slow Shop Channel
“For a console that’s supposed to be connected to the internet 24/7, we were greatly disappointed with how slow the navigation of the online Shop Channel is.
If the Wii is constantly connected to the internet, we wonder why it takes 30-or-so seconds to ‘connect’ to the Wii Shop channel.
Navigating through the different sections of the shop and browsing the games sees tedious three-second delays between each page. It’s okay now but it’ll be a nightmare when there’re hundreds of games on the Virtual Console to browse through.”
No list option for VC games
“The channel system is great, but the way they handle downloaded Virtual Console games is not ideal. Each and every VC game you download is given its own channel thumbnail. Again, while there are only a few games available to download, it’s not a big problem.
But we plan to download dozens and dozens of games in the near future. How will we keep track of them all? How easily locatable will they be? What happens when we fill all 48 channels with VC games – do we have to start backing them up?”
Photo Channel restrictions
“You can’t save your edited pictures on the SD card and put them onto your PC. And although you can send emails to a PC from your Wii, you can’t send photos.
The pictures also seem to undergo some serious quality-downgrading compression before they reach your TV screen, but we guess that’s to reduce read times from the SD card. Still, it’s not a desirable trait.”
Tight email restrictions
“Just a small one – being able to send emails to any email account from your Wii is a nice bonus feature but messages are restricted to four lines.
Obviously, the lack of a real keyboard means typing messages on the Wii is much slower than normal (although faster than a control-pad-operated system) and you won’t ever want to spend an hour writing 800-word emails, but it would be nice to have the option. Or at least a less-restrictive limit than just four lines.”
Mii editing is too basic
“We appreciate Nintendo’s notion of simplicity with Wii, being a console designed to appeal to new gamers. But when it comes to the Mii Channel, this simplicity amounts to overly basic system that hardly ever flexible enough to create the person you want to.
The main problem is the body profile settings. Even on the fattest setting, your Mii will boast nothing more than a slight bulk so it’s impossible to make a fat person. Hair styles are not at all adaptive [tell me about it — Rollin], there aren’t enough facial feature options to make suitable look-alikes, there are only three types of facial hair, and absolutely no clothing options. The colour of your Mii’s top changes with the favourite colour you select for them, but that’s it.
We’re not particularly huge fans of the overly fastidious create-a-character options usually found in EA’s sports games – we always just hammer the Start button to skip all that rigmarole and get straight into the action. But when you consider the extensive use you will get out of your Mii over the next five years – playing as them in every Mii-compatible game, sending them in messages and whatever else Nintendo cooks up – it’s in this case more than ever before when we’d actually be willing to spend a few hours tweaking individual bones in the Mii’s nose, cheeks and jaw – as some EA games let you do – for the perfect Mii.
What’s more, you can’t edit Miis that you didn’t create on your Wii. So when a friend sends you a Mii that you may think is not quite right, the prospect of making any adjustments is ruled out.”
Great points, brit brotherhood. As much as i dig that Wii, it takes forever to sign on to the shop channel. With this low-end tech that’s sposedly twice a GameCube, wifi-connected 24 hours a day, and with Nintendo touting load times since inception, what’s this about? They better cram an upgrade for this onto the system’s small memory, which is another shortcoming and also probably the reason it takes so long for some things to load, including games. Why can’t i use a thumb/harddrive in those USB slots for storage? Eventually, those VC and Wii Ware downloads that take up individual channels will add up.
The system’s OS is so incomplete, it feels naked.