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10 wonders of the Wii

December 14, 2006

It’s just wordplay, gang, don’t sweat the “the” in the title.

Destructoid put together a list of 10 influential Wii games to look forward to in 2007, based on the impact they will have on future Wii games and how they might come through on promises of potential in visuals and gameplay for the console itself. The nominees are:

10. Distaster: Day of Crisis
Them: “Day of Crisis will show us what developers can come up with when they push the Wii’s hardware to its limits.”
Me: A franchise in the making, with big promise. Keep your good eye on it.

9. Sonic and the Secret Rings
Them: “Let’s see if Sega can live up to the hype behind Secret Rings.”
Me: Couldn’t care less either way, but a return to form is always nice to see. For me though, Sonic still lives in my Genesis.

8. Resident Evil: Umbrella Chronicles
Them: “Visuals, environments and physics are an important part of horror games, and Umbrella Chronicles has the responsibility of showing us whether or not the Wii is capable of keeping with [360 & PS3] in that regard.”
Me: Contrary to what D-toid said in the article, as far as i know you will be able to control all the appropriate characters mentioned from each past RE. I was a PlayStation kid, a GameCube guy, and an RE fan all along, so this best-of Res Eve for my new fave console tickles my fancy lots.

7. Pokémon Battle Revolution
Them: “Not only will it be the first game to demonstrate a Wii-to-DS link-up, it will also be the first Wii game capable of online play, using Nintendo’s new WiiConnect24 service.”
: Nintendo’s online service couldn’t be behind-er if they cuddled up spoon-fashion next to Sony. This game gets hype for merely being a wifi guinea pig, and it’d better bring it.

6. The Sims
Them: “the promise of this game is bringing sticky internet features to the Wii. If Pokémon Battle Revolution is the first step to awakening the potential of WiiConnect24, The Sims surely will be.”
Me: A little too cute for me, but i’ll take it. Any game that goes an extra mile to identify with a specific console gets my blessing.

5. Mortal Kombat: Armageddon
Them: “A year from now, when developers start experimenting more freely with the motion-sensing capabilities, MK: Armageddon is going to be one of the titles they will have to take into account if they plan to develop more games like it.”
Me: Another test subject. Would you prefer being inventive with the remote-chuks, or playing it safe with a Classic? You’d better say, cause i don’t think the developers know.

4. Metroid Prime 3: Corruption
Them: “Expectations for Corruption are very high. The 360’s lineup of shooters are tough to contend with. Can the Wiimote Metroid hold a candle to Gears of War?”
Me: Metroid is about the only game that can hold a candle to 360 shooters, but it has the opportunity for change. If it executes in such a way that the graphics and controls are competent enough and superb above anything else on Wii, it can get that whole revolution thing happening, albeit small, and get some gamers to actually buy into a future of the motion controlled FPS. If Nintendo fails with Metroid, who will all those FPS gamers who bought Wii for FPS potential turn to?

3. No More Heroes
Them: “No More Heroes sports an awesome cel-shaded look that immediately sets it apart from every other game for the Wii, or even the 360/PS3… No More Heroes will also make use of the Wiimote for its sword mechanics…this is something that gamers will be clamouring to try out in the wake of Red Steel.”
Me: Killer 7 was the most stylish, sick-nasty game i’ve ever seen or played, so i’m easily wet for No More Heroes. This is a shoe-in non sequel sequel, and my favored Wii prospect.

2. Final Fantasy Crystal Chronicles: The Crystal Bearers
Them: “We know practically nothing about the game, but it is by Square, and it is an RPG that uses the Wiimote, so expectations are sky high.”
Me: CC stunk when i touched it, and probably still does. This one’s supposed to have online, so it has a fighting chance just for that.

1. Project H.A.M.M.E.R.
Them: “If Project H.A.M.M.E.R is going to be Nintendo’s new franchise, they must think it’s going to rock the casbah.”
Me: Nintendo only invents once a generation, per system, if that, and this is their latest. A Man of Steel wannabe destroys US city streets, your remote acts as the hammer, and that’s as much as anyone knows about this game. Good luck, but it’ll probably be a while before you hear anything substantial on this new IP.

Changes and/or complaints? You know where the comments are.

2 Comments leave one →
  1. frisby permalink
    December 14, 2006 11:56 pm

    Call me a franchise whore, but I am excited about Metroid and Mario more than anything.

  2. December 15, 2006 1:24 pm

    No changes, but I am really itching to play a GOOD first-person-shooter on Wii! That was one of the biggest potentials I thought about when Revolution’s remote was first announced, and I’m still waiting…

    Curiously, if you want to get a taste of what an FPS would feel like in Wii, try Elebits. Yep, not a game that pops up in your mind when you think “headshot!”, but the explore/aim/shoot 3D mechanics of Elebits are quite solid and fun. THAT’S how I want to be playing when Metroid gets released!

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