Skip to content

Reggie expounds on the competition, jealousifies

October 30, 2007

Emphases mine.

I’ve been very intrigued with Little Big Planet (from Sony). I don’t know that it belongs on their platform. Microsoft has done well. There are a range of first-person shooter type games that are all very well done that could all do quite well on a Nintendo platform. Certainly, the Halo trilogy – anyone who would look at that and say, “No, I think we could live without it,” probably doesn’t think real long about this industry.

Even games like BioShock. I thought that was tremendously well done. The writing was tremendously clever. I would love to see more of that type of content in the industry overall that actually makes people think a little bit.

Can’t help but wonder who tells him these things. The writing was tremendously clever? I’d love to read the blog of the intern who got fired after Reggie overheard him say that. I guess it’s a novel idea in PR to commend what the competition does, especially in this industry. But PR aint PR without a little muddy substance thrown about, i.e., you don’t know that is belongs on their console?

He fails on both counts of jealousy, with Microsoft’s FPSs and Sony’s game with a broad demographic appeal, for very basic reasons. To start with, Wii would bastardize both. Neither type of game would be executed to the same quality were it on Wii. They need their high-power visuals, their online support, their hard disks, their HD doodads and gadgetry. So LBP is a colorful game — this deems it tailor-made for Nintendo and unfit for Sony? Are you stupid? Look who’s typecasting Nintendo now.

Yes, it’s cute and cuddly. Nintendo does cute and cuddly. Though lets dig a little deeper and see what the game is really about: online community, user-generated content, deep and complex physics computations. Otherwise translated as no, no, and no on the Wii checklist. As for shooters, Metroid Prime 3 has shown what is possible. However, 3rd parties have shown what is likely. Getcha head straight, Regemite.

Advertisements
8 Comments leave one →
  1. DrewMG permalink
    October 30, 2007 7:54 am

    I can think of a pretty basic reason that LBP belongs on a Sony platform and not on a Nintendo platform: Sony is making it. Nintendo *COULD* have made it, but they decided to make Wii Play instead. Sony designed the idea, floated the idea in the market to see if it could work, and decided to take a risk on it. That’s why it belongs on a Sony console. If Nintendo wants a similar game, then by all means, make one.

  2. October 30, 2007 10:43 am

    I saw your comment on http://wordpress.com/blog/2007/10/10/answerlinks/, so figured I would visit – and you’ve got a good blog!!

  3. October 30, 2007 11:50 am

    Close enough, Drew! Actually it was offered to Nintendo but they declined. Media Molecule shopped around their 2D prototype called “Craftworld” until Sony liked it and gave em money to turn it into LBP. Sony’s funding its development, but they aren’t designing it.

    AniMOte, i saw your comment on my blog, so i figured i would read it — you’ve got a nice…avatar!(?) 😀

    Heh, thanks man, we try. I’ll visit you sometime.

  4. October 31, 2007 2:39 pm

    Another game that could get the “I don’t know if it belongs on their platform” line is Portal, which I just finished. It is short, not cutting-edge-graphics dependent, and a single player. It is also one of the best games I’ve ever played.

    But the main reason it isn’t released for Nintendo could be that Valve, realizing how short it was and also that it was more like an introduction to a whole new playing mechanics, decided to release it as part of a 5-game package, the Orange Box. On Wii, this would have had to be released as a single game with a $30-$50 price tag. Not a good deal at all!

  5. drewmg permalink
    October 31, 2007 3:11 pm

    I don’t see any technical reason why Orange Box, as a whole, couldn’t be released on the Wii if HL2 can be released on the Xbox. It’s not like the Wii and the 360 are using different storage formats. I’d love a game in the vein of Half Life 2 with Wii Remote controls.

  6. October 31, 2007 4:59 pm

    Good call, Drew. I’d love to see this “More Powerful than an Xbox” theory put to a direct test.

  7. October 31, 2007 5:00 pm

    Every game in the Orange Box, exept maybe for Portal, which is why I mentioned that one, would have to be graphically re-designed from the ground up to work on the Wii hardware. Valve tried to port the original Half-Live 2 from PC to Xbox a few years ago, and the results were not very good: slowdowns, really long and frequent downloads, and too much pixelation turned the experience into frustration. I would expect the Wii to have similar issues as the original Xbox.

Trackbacks

  1. Nintendo » Reggie expounds on the competition, jealousifies

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: