Advance Wars 2: 2 Vol. 2 Part Two 2nd Chapter the sequel sequel, gets christened
I finally have a reason to be covering this redundantly-titled game so keenly. Except now it has a real title: Days of Ruin. That sounds joyful!
But there’s so much more than just the name to get excited about. Wifi, always the dealmaker, is at last part of the package. There’s no doubt in my mind that this is gonna be the game that brings all the intendo editors together for the first time. And it will be beautiful: voice chat is included, as well as a Map Center which’ll allow us to share and download each other’s maps. Now that is joyful. The YouTube influence is in full effect as well, letting you rate others’ maps. Watch Ryan give me nothing but 1-star ratings, that G.I. Joe-making bastard.
As for the gameplay tweaks, there are many. Lots of stuff has been removed. Dual-screen battles are gone, and thank god, because those were a poor utilization of the two screens and failed really hard at trying to justify the extra vertical space, as did many early DS titles. (Now, all battles play out using both screens in a stylish Battleship-y way). Also, “many advanced units” have been taken out. Not clear on what those could be, however chances are they’re talking about the mega-tanks, death star satellite, and the toonsy things like that. The CO powers are now less unfair, so you’ll have to rely more on your wits and less on those twits.
To compensate for the missing units, Intelligent Systems have added some new ones… and they’re all cool. The new Motorbike troop is lightly-armed and can capture territories. I imagine the deal is that they have a higher movement range per turn and can press forward more quickly than the on-foot guys (tanks and artillery can’t capture), probably with a slightly lower capture rate as a tradeoff. The Flare troop will be able to clear away the enragingly enraging Fog of War from a distance, so that one poor recruit you always send up the mountain to look through the fog will get a break, just this once. And representin’ the dogfighters, the Duster plane will be able to mix it up with other aerial gunners as well as ground units. Sounds kinda like that new dropship in Warhawk, but more two-dimensional, i think. The art style is coming along nicely, by the way, looking mighty fresh.
Intendo is looking forward to this game with well-hidden boners firmly pinned down by our pleather belts. How bout chu?
Videos at the source; kick ass gallery here.