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Virtual Console Triple Review Part 2 – Ninja Gaiden

October 7, 2007

This week I bought 3 games on the Virtual Console. The first of the three I reviewed was Super Mario Bros 2 – The Lost Levels. And now for the next game I bought…this week…on the Virtual Console.

Game #2 – Ninja Gaiden

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This game is one I have always been interested in. Knowing nothing about it may cause me to lose cool points but you know what, who’s counting anyway.

So right away it’s a Nintendo game. Duh right. No, its your typical NES sidescroller from the glory days. You run, jump, get goods, swipe sword at random bad guys. Oh shit you can jump off of walls!!! Its not that cool guys. Press up and “swipe” to throw various projectiles.

Maybe I am missing the charm of this game because I came into the game so late. So to avoid dating myself I will just talk about the game and a few frustrating points. Find out what they are after the jump.

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As 2D side scrollers go, something this game fails to do is give the illusion of depth. To be a little more blunt, the game looks flat. So when you jump from platform to platform, you are never really sure that something you see is a platform or just the background. Act II is really bad about this. But since there are unlimited continues this makes it ok. Live and learn.

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The story for this game is so dramatic it’s awesome. I don’t know if it wants to be Noir or a Soap Opera. Either way, it’s intruding enough to keep you interested. Hell at the time most games only had the storyline in the manual. In the story you are Ryu and you for some reason are running down a street killing everything that moves. Just another day for a ninja. You get shot by some chick after killing some big…thing with a bat. You find out later your dads name was Ken (Ken and Ryu?) and blah blah blah. No spoilers here friends. The games plot is a little slow but who cares. You’re a ninja, so go do ninja things.

The only part that pisses me off is that when you jump on a wall, your stuck. You cant move at all. You can only jump off. Get over it, right? When you climb up latters, you have to jump onto them, and when you get to the top you have to jump off of them, you can’t climb over the ledge. Weak! Also, for some reason bad guys appear at will. If you kill a bad guy too close to the edge of the screen he reappears the second you kill him. WTF!

–Random info.–

Ninja Gaiden was on the cover of Nintendo Power. March/April 1989.

Considered a Castlevania rip off.

This game was ranked #10 on a top 10 NES games on Gamespot. Joystiq steals credit on Wikipedia. Edit if you will, it makes Blake look bad… (last paragraph under Reception)

And now for some Q and A

Q: So are there epic boss battles?
A: No. At the end of each level you get to a door and fight a one move, repetitious boss. There may be some better boss battles coming, but 4 deep I have seen none.

Q: How’s the A.I.?
A: Non existent. Bad guys walk back and forth and do the same thing. Birds pursue you. My fav is some guy walking back and forth waving his sword in the air.

Q: Any Weapon upgrades.
A: Not really. Projectiles can be acquired but get lost when you pick up another one. You cant throw shirkens unless you have the power up. You would not want to upgrade your sword since when you hit anything that’s not a boss, it explodes in one hit. You can only swipe forward. No up or diagonal or anything like that.

Q: Is the game challenging?
A: It can frustrate the piss out of you with cheap deaths. If someone hits you, you fly back. For some reason when you get hit, 9 times out of 10 you are near a ledge and fall into a pit (that rhymes!). But since the game is always consistent and there are unlimited continues this makes it ok. Live and learn.

Q: Would you buy the sequel.
A: Yes, it has to get better than this. This was defiantly an early NES title.

Q: Could I beat it.
A: Your sister could beat it if she has the patience. It can be hard at times, but since there are unlimited continues this makes it ok. Live and learn.

Q: Is this post over?
A: Yes.

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One last thing! In The Wizard they pronounce this game Ninja Guy-den, but I have always pronounced it Ninja Gay-den. How do you pronounce it?

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6 Comments leave one →
  1. October 8, 2007 4:12 am

    God friz, i honestly forgot what kinda magic you can bring to a blog post. I don’t ever want you to let me forget again, here me? No more extended hiatuses for you! This is exceptional.

    Man, i remember having some argument a few years ago, had to be either with a schoolmate or a GameStop employee, about this very thing: guy versus gay. I think what i grew up calling it was Ninja Guy-den, and i obviously didn’t think of it at the time, but i probably went that way with it because english was my 2nd language. Guy-den would be how a spanish speaker would pronounce it. Or maybe it just sounds better than gay-den, which is what i’ve been told by super geeks is the right way. I refuse to conform. It’s not en english word, so they can’t tell me how not to pronounce it. Guy-den it is.

  2. drewmg permalink
    October 8, 2007 9:27 am

    did you actually play through the last level of this game before you decided that my sister could beat it? because unlimited continues aside, this is one of the hardest NES games money can buy, considering the last level makes you replay the entire thing if you die on the boss.

  3. October 8, 2007 11:57 am

    It’s Ninja “Goy-den”.

    Well, maybe not, but that way it sounds funnier!

  4. October 8, 2007 1:16 pm

    That’s the Long Island pronunciation.

  5. October 8, 2007 1:52 pm

    “this is one of the hardest NES games money can buy”

    Hmmm Maybe I should revise, after I beat the game. I stnd by the patience part though.

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