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Do not go gentle into that good NiGHT

June 1, 2007

Before the Wii launched last November, I had already accepted the fact that it would not be able to compete graphically with the other next-gen consoles. What I refuse to accept is that the teams developing games for the Wii AREN’T EVEN TRYING!

What you see before you is a crude montage of three screenshots. What’s significant about this image is that one of these screenshots is taken from a game that is six years old — running on hardware that is almost nine years old. Can you guess which one?

Sonic Adventure 2 (Pictured: right) was released for the Dreamcast in 2001. NiGHTS: Journey of Dreams (Pictured: left) is slated for release in October of 2007. I, for one, do not see six years worth of progress. According to the NiGHTS’ Wiki page, the graphics engine being used for the NiGHTS sequel is brand-spanking-new. Why, then, am I forced to look at graphics of this caliber?

I believe that the Wii has the potential to provide a gaming experience that is rich in both audiovisuals AND gameplay. Maybe when the AAA first-party titles start showing us what the Wii is truly capable of, the third-party developers will follow suit.

9 Comments leave one →
  1. frisby permalink
    June 2, 2007 12:07 am

    You should add a image from Gears or something to really make you puke. Xbox has better graphics than anything I have seen on Wii yet. Play Burnout Revenge and then play any Wii game. The wii, for the most part, is still at it’s GNC peak.


    Wii dev systems where gamecubes with rigged Wiimotes. Perhaps we have not seen anything yet because Dev teams could not accurately anticipate the graphics and RAM specs early on. Metroid and Mario G will be the best looking games this year. Maybe next year we will have some teams using some, if any of the Wii’s abilities rather than port PS2 and GNC games.

  2. Clarachu permalink
    June 2, 2007 10:49 am

    You know, I love Nintendo as a whole and lots of Nintendo games, but I have to agree with you 100% – after all this time and with the abundant technology available, why haven’t they been giving us something worth paying the $50-$60 for?

  3. June 2, 2007 3:51 pm

    A beautiful first post by Ruben.

    Aside from resolution, there’s really nothing that sets this game apart from a Dreamcast game, to my knowledge. Maybe the animation will be great, though. Not that i care. Sadly, no Wii game is tickling my fancy, and if it weren’t for the fact that i keep it enclosed, it’d be collecting a metric ton of dust right now.

  4. June 2, 2007 10:26 pm

    It really depends on the company porting, er, creating the game. I honestly think that Capcom’s done a great job with Umbrella Chronicles and RE4 for Wii.

  5. June 3, 2007 12:56 pm

    From what i remember of UC, it looked like House of the Dead with a remote. In other words, unpleasant. RE4 for Wii looks good because the original has aged well. I didn’t see a hint of change in the graphics for the Wii version. Although, it’s better when they port a great looking game like that rather than some 1st gen PS2 racer.

  6. June 3, 2007 4:32 pm

    Loved the post!

    Ruben, I think the “graphic enhancements” for this game are those stars coming out of NiGHTS’ ass…

    But, seriously, I think the reason Sonic Adventure 2 looked so good on Dreamcast is also that it is a SEGA game running on SEGA hardware, as opposed to this new NiGHTS game that is a SEGA game running on a limited Nintendo hardware dev kit…

  7. Ruben permalink
    June 4, 2007 11:33 am

    Is THAT what the problem is? Is Nintendo supplying limited Dev-kits that don’t allow full use of the console’s graphical power? Has anyone else heard of this?

  8. June 4, 2007 1:00 pm

    I’m just saying that the first development kits Nintendo sent to 3rd party developers were far from being the final kits, which might explain the mediocre first batch of games these developers released:

  9. June 4, 2007 1:05 pm

    Oh, and don’t even count on independent developers saving the Wii lineup with original games… only the bigger publishers (the ones that make all those crappy franchise games we all complain about) got a hold of even those dev kits, apparently:

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