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Sony admits that rumble just might not be last-gen

March 2, 2007
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Remember that interview I wrote about a fe days ago?  Well there’s a quote I failed to add where Phil Harrison said, and I quote:

“I believe that the Sixaxis controller offers game designers and developers far more opportunity for future innovation than rumble ever did. Now, rumble I think was the last generation feature; it’s not the next-generation feature. I think motion sensitivity is. And we don’t see the need to do that. Having said that, there will be specific game function controllers, potentially like steering wheels that do include vibration or feedback function — not from us but from third parties.”

Looks like Sony really needs to get their lines of communication straightened out, because apparently Sony and Immersion, who’ve been having lover’s quarrel over the use of rumble, have made amends and embarked on a new partnership to use rumble in Sony’s products.  Maybe they should get the dude who worked on their supply chain efficiency to handle inter-company communications, might sort some things out over there.

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3 Comments leave one →
  1. March 2, 2007 1:05 pm

    Every quote from Phil Harrison seems to be inpired by fear from getting fired by admitting to a bad decision…

  2. Linxdev permalink
    March 2, 2007 2:27 pm

    As I said why bother even reading these quotes. What else would he say? “Oh yeah we fucked up and BTW, I no longer have a job today”. Feedback from a game will never go out of style. Saying it was last-gen was just stupid.
    I’m getting used to my controller making sounds and rumbling 🙂

  3. March 2, 2007 4:53 pm

    It’s beginning to get disgusting for me, but i’ma assume the role of his PR man again.

    When i read that days ago, and looking at this quote, he says rumble was the “it” feature of last-gen. He doesn’t say it is outdated, more that motion is the new thing to latch on to this time. Since they had to choose one over the other for the Sixaxis, they went with the new thing.

    So it’s like a two-handed nunchuk, basically.

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