Skip to content

Nintendo Can’t Keep Up…with itself

February 20, 2007

chasingitstail.jpeg

So, Nintendo cannot:

  • Get enough Wii’s to the consumer
  • Cannot Keep a steady flow of (worthwhile) games coming
  • Present a WiFi experience worth crap
  • Bring a number of great VC titles to the table at once

Well one of these inadequacies is also shared by more than group of people and directly effects another fault in Nintendo’s current status.

Nintendo wasn’t planning to review independent developer applications for Wii dev kits until January 2007. We just got an update from Nintendo of America, and it looks like those of us interested in making Wii games, but who don’t have a publisher contract, will have to wait even longer.


While Nintendo’s dev kit cost less than 1/10 the price of 360’s and PS3’s, they are scarce. Finding them is just as hard as finding a Wii at a store.

To me this should be a bigger priority than getting Wii’s to potential consumers because once they have their Wii they will get bored. These “indie” development teams usually think outside of the box. Indie titles (some) are not as formula based as other major 1st – 3rd party developers because they have nothing to lose.

Nintendo doesn’t have enough kits to cover the demand for all those crappy licensed games, let alone more original work.

Them not having the Dev Kit’s means we don’t get games, means Nintendo’s hardware loses value.

Many people will brush aside the need for indie dev teams at this point, but just remember; everyone has to start somewhere, and the next amazing life changing game is waiting to be made not at EA or Ubisoft, but in nerdy kid’s basement down the street.

Its a vicious cycle, and Nintendo has some issues they need to sort out fast.

 Source

Advertisements
4 Comments leave one →
  1. February 22, 2007 6:43 pm

    Finally — finally some developers tell of the unpeachy side of Wii’s success. Indie devs no less, the ones less likely to care about straining relationships with a publisher. Forget press releases, these are the guys you should listen to as opposed to Capcom or some such [Reggie]. Additionally, he’s part of a group of people essential to a Wii feature that hasn’t been made available: indie software.

    This should be their main concern. We should be downloading the next Line Rider or flOw from Wii Ware, not mundane voting channels.

  2. February 23, 2007 2:16 pm

    I second that: I recently tried out the Flash version of fl0w and it definitely should be at least a Wii game, although I think it is more suited to be a DS game (feels like Electroplankton!)

    But these devs are complaining about the lack of dev kits, not the Wii itself or whether it is easy or difficult to develop games for it (not that they would know yet). 😉

  3. February 23, 2007 2:22 pm

    Oh, and here’s a hilarious parody related to this topic, if you want to have a good laugh:

    http://www.thegamerag.com/archives/2007/02/rag_clipping_apple_to_release.php

  4. February 23, 2007 5:10 pm

    But these devs are complaining about the lack of dev kits, not the Wii itself or whether it is easy or difficult to develop games for it.

    I thought that was clear.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: